The Electric State (2025) - pre-production

Early base drone. 
Realtime 3D model blockout.

Early base drone.
Realtime 3D model blockout.

Early base drone torso and head.

Early base drone torso and head.

A few of the base drone variants I worked on.

A few of the base drone variants I worked on.

Mr Peanut robot, 3D concept

Mr Peanut robot, 3D concept

Fire-engine robot, early 3D concept

Fire-engine robot, early 3D concept

Honey-bear robot, 3D concept

Honey-bear robot, 3D concept

Pill robots, 3D concept

Pill robots, 3D concept

Oil-miner robot, 3D concept (Not used)

Oil-miner robot, 3D concept (Not used)

Industrial robot, UV and texture look development. (3D model was made by another Artist)

Industrial robot, UV and texture look development. (3D model was made by another Artist)

Popfly robot, 3D concept of rear bat holder and general clean up of existing asset. (3D model was made by another Artist)

Popfly robot, 3D concept of rear bat holder and general clean up of existing asset. (3D model was made by another Artist)

Final film (Mr Peanut & Popfly)

Final film (Mr Peanut & Popfly)

Final film (Mr Peanut)

Final film (Mr Peanut)

Final film (Pill bot)

Final film (Pill bot)

Final film (Mr Peanut & Drone variant)

Final film (Mr Peanut & Drone variant)

Final film (Honey bear bot)

Final film (Honey bear bot)

Final film (Drone variant)

Final film (Drone variant)

The Electric State (2025)

At Parallax Studio, I contributed to Netflix’s The Electric State during pre-production, transforming early 2D concepts into 3D explorations. My role focused on producing and iterating robot designs for concept and look development within tight deadlines. This gallery highlights a selection of the exploratory 3D work I created as part of that process.

This was a rewarding project to contribute to, but credit belongs to the incredible 2D artists who created the original designs and all the skilled 3D production artists who brought them to life on screen.

(These assets were used internally for iteration, keyframes and visual direction during pre-production, but were not part of final production modeling or post-production look development. All artwork shown here is presented for portfolio purposes only. Final characters, designs, and assets belong to Netflix, Parallax Studio, and the respective filmmakers.)

Date
September 23, 2025